faceforward
faceforward orients a vector to point away from a surface as defined by its normal. If dot ( Nref , I ) < 0 faceforward returns N , otherwise it returns - N .
g-trucglm
Clarify GLM licensing. Fixes: Fixed faceforward build #289; Fixed conflict with Xlib #define True 1 #293; Fixed decompose function VS2010 templating issues ...
Geometric functions
genType glm::faceforward, (, genType const &, N,. genType const &, I,. genType const &, Nref. ) If dot(Nref, I) < 0.0, return N, otherwise, return -N. Template ...
glm
2024年1月5日 — OpenGL Mathematics GLM has become the defacto standard for graphics vector math in C++ in the latest years. It's syntax mimics that of glsl so ...
glm
Clarify GLM licensing. Fixes: Fixed faceforward build #289; Fixed conflict with Xlib #define True 1 #293; Fixed decompose function VS2010 templating issues ...
GLM
GLM_FUNC_DECL genType glm::faceforward, (, genType const &, N,. genType const &, I,. genType const &, Nref. ) If dot(Nref, I) < 0.0, return N, otherwise, return ...
glmreadme.md at master · g
Fixed SIMD faceforward bug. #549; Fixed GCC 4.8 with C++11 compilation option #550; Fixed Visual Studio aligned type W4 warning #548; Fixed packing/unpacking ...
THUDMglm
GLM is a General Language Model pretrained with an autoregressive blank-filling objective and can be finetuned on various natural language understanding and ...