glmfaceforward

faceforwardorientsavectortopointawayfromasurfaceasdefinedbyitsnormal.Ifdot(Nref,I)<0faceforwardreturnsN,otherwiseitreturns-N.,ClarifyGLMlicensing.Fixes:Fixedfaceforwardbuild#289;FixedconflictwithXlib#defineTrue1#293;FixeddecomposefunctionVS2010templatingissues ...,genTypeglm::faceforward,(,genTypeconst&,N,.genTypeconst&,I,.genTypeconst&,Nref.)Ifdot(Nref,I)<0.0,returnN,otherwi...

faceforward

faceforward orients a vector to point away from a surface as defined by its normal. If dot ( Nref , I ) &lt; 0 faceforward returns N , otherwise it returns - N .

g-trucglm

Clarify GLM licensing. Fixes: Fixed faceforward build #289; Fixed conflict with Xlib #define True 1 #293; Fixed decompose function VS2010 templating issues ...

Geometric functions

genType glm::faceforward, (, genType const &amp;, N,. genType const &amp;, I,. genType const &amp;, Nref. ) If dot(Nref, I) &lt; 0.0, return N, otherwise, return -N. Template ...

glm

2024年1月5日 — OpenGL Mathematics GLM has become the defacto standard for graphics vector math in C++ in the latest years. It's syntax mimics that of glsl so ...

glm

Clarify GLM licensing. Fixes: Fixed faceforward build #289; Fixed conflict with Xlib #define True 1 #293; Fixed decompose function VS2010 templating issues ...

GLM

GLM_FUNC_DECL genType glm::faceforward, (, genType const &amp;, N,. genType const &amp;, I,. genType const &amp;, Nref. ) If dot(Nref, I) &lt; 0.0, return N, otherwise, return ...

glm::builtin::faceforward

API documentation for the Rust `faceforward` fn in crate `glm`.

glmreadme.md at master · g

Fixed SIMD faceforward bug. #549; Fixed GCC 4.8 with C++11 compilation option #550; Fixed Visual Studio aligned type W4 warning #548; Fixed packing/unpacking ...

THUDMglm

GLM is a General Language Model pretrained with an autoregressive blank-filling objective and can be finetuned on various natural language understanding and ...